Endgame
Orders of the funnel
The funnel’s board holds three repeatable orders and changes them every six hours. The same order may be turned in any number of times — only what is done in the Heart and under open sky counts.
Endgame
Every turn-in raises the funnel’s fury: goals grow heavier, gold and shards more generous. A change of board resets both the fury and any unfinished progress.
Emblems for orders run into the weekly ceiling, and three turn-ins within one window give a Seal of the Heart — with it comes a Lord’s Core for the Forge.
Everything here is taken from the game’s own reference — the same one a Keeper opens in town. Русская версия статьи.