Combat
Soul energy and the ultimate
Energy builds from actions: the hero’s strike gives 25, a companion’s 10, damage taken by the party 15, and a crit adds on top.
Combat
A full bar opens the ultimate. The hero has one per facet of the Path; companions have their own by kind.
Everything here is taken from the game’s own reference — the same one a Keeper opens in town. Русская версия статьи.