The world
Gathering and materials
Gathering nodes give herbs, ore and shards — what you pay the forge and the jeweller with. A node recovers over time.
The world
The husbandry branch of talents and your pets raise the yield of gathering and salvage: materials are not small change but a second economy.
Everything here is taken from the game’s own reference — the same one a Keeper opens in town. Русская версия статьи.