Endgame
The Citadel of Silence
Up to eight players against three lords: the Gatekeeper shackles an ally, the Choir sings in three voices, the Overlord demands silence.
The lord presses on his own: the onslaught strips endurance every six seconds and grows by phase. The tank holds, the healer pours Light, the damage dealers take the bar down — eight damage dealers die, eight healers are too slow. The share of loot follows the share of work.
The fury is calculated per gear tier (⚙ on the lord): the gates ask for the third, the Choir and the Overlord for the fourth, with a quarter of the time allowed on top. A build is needed, but not a perfect one. The reward comes once a week per lord.
Everything here is taken from the game’s own reference — the same one a Keeper opens in town. Русская версия статьи.