ORUNTHYS
Conditions and effects — sign of the “Combat” section

Combat

Conditions and effects

Poison and bleeding take ❤ at the start of a turn; stun and petrification take the turn itself; weakening cuts damage.

Combat

A condition lasts a handful of rounds and lifts on its own; some effects are removed by blocking, some by companions’ skills.

Everything here is taken from the game’s own reference — the same one a Keeper opens in town. Русская версия статьи.

Conditions and effects — Orunthys mechanics